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"Mankind's March" - Various Concept Art Work (WIP)

*Runner-Up Award of Dare 2022*
Brought to Dare Academy and won Runner-Up!
The game is not currently finished but the demo is currently playable on itch.io: https://hawthorn-games.itch.io/mankinds-march

For my Honours Project this year, I decided with my team to create a Sci-fi Tactical Turn-based game with Rogue-like elements. This is a small collection of concept art I've done for the game so far, as the game is quite far into development. I was the main Concept Artist and 2D Game Artist so there is a lot of work that I am unable to show, but I have compiled some of my favourites. I was in charge of the Art Direction, Character and Environment Concepts and Overall Feel of the game. The Art style is simple and deliberate, following a strong comic book style inspired by Graphic Novels such as Sin City and Hellboy. I chose strong colours to hint at the Sci-Fi elements in the story and environment.
This project was very difficult for everyone involved, and we had to constantly make changes so each team member could progress steadily, such as changing the game from a 2D space to a 3D one, which meant changing our workflows and changing the look of the game.
We also aimed for a Sci-Fi horror theme to begin with, but this needed to be slightly suppressed, due to the time restraints and team fatigue.
I was also unable to explore as much as I wanted due to the heavy responsibilities as a 2D generalist, so a lot of development into designs needed to be cut, but for what I was able to work with, I am very proud of the results!

Early Character Ideas

Early Character Ideas

Early Sci Fi Clothing Concepts

Early Sci Fi Clothing Concepts

Gameplay Character Classes Outline- Mobility, Attack and Builder

Gameplay Character Classes Outline- Mobility, Attack and Builder

Uniform Concepts - Decided midway through development that I wanted to include a uniform to streamline Character Creation.

Uniform Concepts - Decided midway through development that I wanted to include a uniform to streamline Character Creation.

Character Silhouettes

Character Silhouettes

Finished Uniform ideas - From here, Uniform was MANDATORY

Finished Uniform ideas - From here, Uniform was MANDATORY

Full Apostle Base Gear

Full Apostle Base Gear

Robotics Expert - Initial Ideas

Robotics Expert - Initial Ideas

Robotics Expert - Developed Ideas

Robotics Expert - Developed Ideas

Doctor Concept

Doctor Concept

Sniper Concept - Initial Ideas

Sniper Concept - Initial Ideas

Sniper - Final Iterations

Sniper - Final Iterations

Amara - Soldier - Full Character sheet

Amara - Soldier - Full Character sheet

Zahn - Sniper - Full Character sheet

Zahn - Sniper - Full Character sheet

Holden - Bomb Expert - Full Character sheet

Holden - Bomb Expert - Full Character sheet

Scientist Initial Ideas

Scientist Initial Ideas

Scientist Developed Designs and Colour Cocnepts

Scientist Developed Designs and Colour Cocnepts

NPC Concepts

NPC Concepts

Pug Design Ideas - Companion

Pug Design Ideas - Companion

CARDINAL Concepts - Silhouettes and Lore

CARDINAL Concepts - Silhouettes and Lore

Cardinal Concept - Refinement

Cardinal Concept - Refinement

Quantum "Alien" Concepts

Quantum "Alien" Concepts

Alien Silhouettes - Decided on tall and thin shapes

Alien Silhouettes - Decided on tall and thin shapes

Alien "Glitchy" Concept and Greyscale Aliens

Alien "Glitchy" Concept and Greyscale Aliens

Alien Babies - For Game Mission

Alien Babies - For Game Mission

Alien Breakdown

Alien Breakdown

Alien Render

Alien Render

"Infection" Concepts

"Infection" Concepts

The Different forms of the Infection

The Different forms of the Infection

Infection growth in a human host

Infection growth in a human host

The Infection Thematic Concept

The Infection Thematic Concept

Environment Concepts and Colours

Environment Concepts and Colours

Environment Colour Concepts

Environment Colour Concepts

Quantum Material Studies

Quantum Material Studies

"Infected" Quantum terrain Concepts

"Infected" Quantum terrain Concepts

Blank Environment during Gameplay - Includes Infected and Non-Infected Tiles

Blank Environment during Gameplay - Includes Infected and Non-Infected Tiles

Environment Concept with Gameplay Elements Included - Characters / Enemies and Interactable Props

Environment Concept with Gameplay Elements Included - Characters / Enemies and Interactable Props

Promotional Work - Concepts 1

Promotional Work - Concepts 1

Promotional Work - Concepts 2

Promotional Work - Concepts 2

Promotional Work - Concepts 3

Promotional Work - Concepts 3

Poster Concept 1 - The Marines

Poster Concept 1 - The Marines

Poster Concept 2 - The Aliens invade

Poster Concept 2 - The Aliens invade

Poster Concept 3 - A Treacherous Planet

Poster Concept 3 - A Treacherous Planet

Poster Concept 4 - The Cardinal

Poster Concept 4 - The Cardinal

Poster Concept 5 - Alien in the Fog

Poster Concept 5 - Alien in the Fog

Poster Concept 6 - Eun-Ji

Poster Concept 6 - Eun-Ji

Poster 1 - Full Image

Poster 1 - Full Image

Poster 2 - Full Image

Poster 2 - Full Image

Poster 3 - Full Image

Poster 3 - Full Image

Dare Promotional Poster - EGX 2022

Dare Promotional Poster - EGX 2022